MachineGames Moving Towards Full-Time Office Work

Published at: 05/02/2026

MachineGames Moving Towards Full-Time Office Work

MachineGames Intensifies Return to Office Work

MachineGames, the studio known for the Wolfenstein series, is gradually requesting more employees to return to a five-day-a-week in-office work schedule. This shift represents a potential change in the studio's work culture.

What Was Announced

GamesIndustry.biz reported that MachineGames is encouraging a fuller return to in-person work. While specific details about the policy have not been disclosed, the trend indicates a shift towards a more traditional work environment.

Relevance for Devs

For game developers, this news raises questions about flexibility in work and the impact on development culture. The shift to a more in-office model may affect collaboration, creativity, and employee well-being.

Impact

The exact impact of this change is still uncertain, but it may influence how games are developed at MachineGames. The return to the office could strengthen team communication and cohesion, but may also present challenges in terms of work-life balance for developers.

Source: Original Link

MaskDevzera:
Oh, MachineGames wants everyone back in the office? 🤔 Wonder if this will be good for development? Let's see if they'll continue creating awesome games or if they'll miss home office! 😅

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