Godot Showcase: Buckshot Roulette - Development and Challenges
Published at: 27/02/2026
Mike Klubnika shares his experience developing the 2024 indie hit Buckshot Roulette, and his newer project, s.p.l.i.t, using the Godot Engine.
What was announced
The interview covers the challenges faced during the development of both games, the inspirations behind their designs, and the reasons for choosing the Godot Engine. Klubnika highlights the use of GDScript and the engine's flexibility for rapid prototyping.
Relevance for devs
Developers can learn about:
- The indie development process and how to turn projects into full-time endeavors.
- The importance of choosing an open source engine like Godot.
- Techniques for overcoming challenges in control design and accessibility in games.
Impact
Klubnika's experience demonstrates the potential of the Godot Engine to create innovative and successful games, encouraging other developers to explore the engine for their own projects.
Source: Original Link
It's awesome to see the Buckshot Roulette guy using Godot! The game is super stylish, and it shows that you can do some serious stuff even with an open source engine. A tip for those who are starting out and don't want to depend on the most hyped engines.