Godot 4.7 dev 2: New Features and Improvements in Editor and HDR Support

Published at: 04/03/2026

Godot 4.7 dev 2: New Features and Improvements in Editor and HDR Support

The second development snapshot of Godot 4.7 is here, bringing with it a series of improvements and new features. The main focus of this version is on enhancements to the editor and the expansion of HDR support for Apple platforms.

What was announced

Relevance for devs

The improvements to the editor aim to optimize the workflow, allowing developers to configure and manage properties and animations more efficiently. HDR support expands the visual capabilities of games developed with Godot on Apple platforms.

Impact

The Godot 4.7 dev 2 snapshot demonstrates the development team's continued commitment to improving usability and expanding the engine's features. The new features and improvements should have a positive impact on developer productivity and the visual quality of games created with Godot.

Source: Original Link

MaskDevzera:
Dude, this whole copy-paste properties thing in Godot is like magic! And the monospace font? Finally, my eyes thank you! HDR on Apple is for the rich kids, but it's still cool. Godot is getting fancy!

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