Godot 4.6.1: Maintenance Release for Stability and Fixes

Published at: 16/02/2026

Godot 4.6.1: Maintenance Release for Stability and Fixes

Maintenance Release: Godot 4.6.1

The Godot Engine team has announced the release of version 4.6.1, a maintenance release focused on fixing regressions and critical issues introduced in version 4.6. This update aims to provide greater stability and reliability for developers using the latest stable version of the engine.

What was announced?

Version 4.6.1 includes 38 fixes submitted by 25 contributors. The fixes cover various areas of the engine, including:

Relevance for Developers

This release is highly relevant for developers already using Godot 4.6, as it addresses issues that could hinder development progress. Fixing critical bugs and regressions ensures a more stable and predictable working environment.

Impact

The release of version 4.6.1 demonstrates the Godot team's commitment to providing a robust and reliable game engine. By quickly fixing issues reported by the community, the team ensures that developers can continue to create high-quality games without interruption. The update is recommended for all Godot 4.6 users.

Source: Link Original

MaskDevzera:
Hey devs! Godot 4.6.1 is here to save the day! No more headaches with annoying bugs, now it's all joy (and code, of course!). Let's update and make some cool games!

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