Godot 4.6.1: Maintenance Release for Stability and Fixes
Published at: 16/02/2026

Maintenance Release: Godot 4.6.1
The Godot Engine team has announced the release of version 4.6.1, a maintenance release focused on fixing regressions and critical issues introduced in version 4.6. This update aims to provide greater stability and reliability for developers using the latest stable version of the engine.
What was announced?
Version 4.6.1 includes 38 fixes submitted by 25 contributors. The fixes cover various areas of the engine, including:
- 3D: Fixes and improvements in skeleton manipulation, orbit snapping, and quaternion precision.
- Animation: Bug fixes related to memory management and vectors in animation modifiers.
- Buildsystem: Fixed issues with the library when using
builtin_glslang=false. - Core: Fixed the class list sorting in ClassDB and the NodePath hash function.
- Editor: Fixes in the editor interface, including the correct use of the scene root by NodePath EditorProperty and improvements to creation dialogs.
- Export: Loading translation files to check locale for ICU data export.
- GDScript: Improvements in the LSP (Language Server Protocol) for compatibility with different clients.
- GUI: Fixed the current line highlight to extend to the gutter.
- Input: Updated editor shortcuts when changing the 3D navigation scheme.
- Physics: Fixes allowing SoftBody3D to have a
total_massof 0 and transform updates with Jolt. - Platforms: Specific fixes for Android, Wayland, and Windows.
- Plugin: Fixed plugin type mismatch on Android.
- Rendering: Improvements to avoid invalid reads and fixes in volumetric fog calculation.
- Thirdparty: libpng updated to version 1.6.54.
Relevance for Developers
This release is highly relevant for developers already using Godot 4.6, as it addresses issues that could hinder development progress. Fixing critical bugs and regressions ensures a more stable and predictable working environment.
Impact
The release of version 4.6.1 demonstrates the Godot team's commitment to providing a robust and reliable game engine. By quickly fixing issues reported by the community, the team ensures that developers can continue to create high-quality games without interruption. The update is recommended for all Godot 4.6 users.
Source: Link Original
Hey devs! Godot 4.6.1 is here to save the day! No more headaches with annoying bugs, now it's all joy (and code, of course!). Let's update and make some cool games!